AI Insights · Timothy · July 2024
Top 5 Space Games on Android in Nigeria Q2 2024
Discover the performance trends of the top 5 space games on the Android platform in Nigeria during Q2 2024, including downloads, revenue, and active users.
The second quarter of 2024 has shown interesting trends in the performance of the top 5 space games on the Android platform in Nigeria. Here’s a closer look at how these games have fared in terms of weekly downloads, revenue, and active users.
Galaxiga Arcade Shooting Game by 1SOFT saw fluctuations in its weekly downloads, peaking at 7.5K in the week of April 22, before settling around 2.8K by the end of June. The game’s revenue experienced a surge in late April and early May, reaching $8K in the week of May 13, but dropped to negligible amounts by mid-June. Active user numbers spiked to 12.9K in April but gradually decreased to around 8.8K by the end of the quarter.
Galaxy Attack: Shooting Game, also from 1SOFT, maintained a more consistent performance. Weekly downloads ranged from 1.9K to 3.8K, with a notable increase in April. Revenue peaked at $41K in the first week of April but gradually declined to around $10K by the end of June. The game maintained a steady number of active users, averaging around 33K throughout the quarter.
Nexus War: Civilization by Phantix Games had a steady decline in weekly downloads, starting at 3.4K in early April and dropping to just over 1.2K by the end of June. Despite this, the game maintained a relatively stable active user base, hovering around 15.7K to 17.3K throughout the quarter.
Space shooter - Galaxy attack, another title from 1SOFT, showed varied performance. Weekly downloads fluctuated between 1.1K and 3.1K, while revenue remained relatively low, peaking at $22K in early April. Active users saw a peak of 26.2K in the second week of April but generally decreased to around 21.3K by the end of June.
Star Wars™: Galaxy of Heroes by ELECTRONIC ARTS experienced the highest revenue among the top 5, with a peak of $119K in early May. Downloads were more variable, ranging from 743 to 2.1K. Active users showed a steady increase, reaching 7.9K by mid-June from 6.7K at the start of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis, visit Sensor Tower’s platform.